Middle Earth: Shadow of War is the sequel to Middle Earth: Shadow of Mordor. Shadow of Mordor won awards for it’s Nemesis System and praise from gamers almost universally. Seeing how well received it was by gamers and critics, WB Games decided the smash hit needed a sequel. Shadow of War hit store shelves and the first 3 quarters of the game where great. It wasn’t until you reached the final chapter that the problem became apparent. Many sharp gamers quickly noticed the trickery that WB Games and Monolith pulled with the final chapter and it’s microtransactions. While you could finish the game, it would require dozens of hours of “Grinding” to prepare for the final battle. So, why not buy these convenient War Chests?
Microtransactions and War Chests are leaving Shadow of War
Shadow of War was one of the games that really sparked backlash against Loot Boxes. Upon it’s release, some claimed Loot Boxes where not necessary to enjoy the game. However, the final chapter did feel like it pushed you to buy them via grinding. WB Games posted in their community a surprising change.
The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world. While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses. In order to fully restore the core promise of the Nemesis System, we’ll be permanently removing Gold, War Chests and the Market from Shadow of War. This means the option to purchase Gold with real-world money and the ability to gain Orc Followers from War Chests will be removed. There will be a specific amount of time given for players to utilize their unused Gold. If players have unused Gold by the end of the time allotted to spend it, any remaining Gold will be converted to in-game items.
Changes to “The Shadow Wars” Chapter
WB Games has also announced changes coming to the tedious and grindy The Shadow Wars chapter of Shadow of War.
Additionally, we’ll be updating the Shadow Wars section of the campaign, where players defend their fortresses against Sauron’s repeated counter-attacks. This portion of the game will be improved with new narrative elements and streamlined for a more cohesive experience. For players who choose to continue with these on-going fortress defense missions, the Endless Siege update released last November will still be available. We’ll also be incorporating many other gameplay improvements that will be detailed in future build notes, including Nemesis System updates, new player skins, skill tree additions, gear system upgrades and progression updates, just to name a few that we’re excited about.
The ability to purchase Gold will permanently cease on May 8, 2018. The permanent removal of Gold, War Chests and the Market will take place on July 17, 2018. The same time as all other updates discussed above.
!!! IMPORTANT !!!
The upcoming update will alter The Shadow Wars. If you have already started the Shadow Wars, it will reset that chapter. If you already finished it, then it will remain completed.
More to Come and a Change for the Better
Last year, the thought of a big publisher removing Microtransactions seemed impossible. Perhaps the public outcry and negative publicity actually outweighed profits they where making. How good will these changes be? Well, we’ll just have to wait until July 17th.