Fallout 76 and All the Rumors
After the reveal trailer released, rumors have spread like wildfire. Rumors abound, claiming that Fallout 76 was an MMO like The Elder Scrolls Online. Others said it was an open world sandbox with survival and base building. They claimed it was a Fallout Themed Rust game. Many rumors surfaced, claiming to be anonymous insiders revealing what to expect. While some rumors may have had some truth, others where lies. A poll I started on Google+ showed that just under 50% of votes were excited for Fallout 4. Other votes point towards being worried or assuming it was going to be awful. As expected, Bethesda kept quiet about what Fallout 76 would be…until their showcase at E3.
Fallout 76 is Fully Online…but can be played in singleplayer?
Todd Howard, the man in charge, took to the stage to reveal the upcoming Fallout title. He’s seen the concern across the internet and understands that many are worried. So, he went into as much detail of how online works for to see.
Fallout 76 can be played solo if you choose. However, the game is designed to really shine when playing with others. What kind of story will we be seeing? So far, all we know is that we emerge from the vault and need to work on restoring what was lost. We do know that the Vault Overseer will offer some missions. My fear is that the story part of this game will be built like your standard MMO with quest givers asking you to “Clear out those rats in the basement” kind of missions. I think it’s safe to say that nobody wants to hear “Kill 10 mole rats and bring me their teeth.”
The survival aspect is “Softcore” as Todd put it. Death will not mean a setback in progression. When starting the game, you’re thrown into a random server. On this server, there are dozens of other players in the entire map. This isn’t an MMO where players are running around all over the map. The intent is for the chances of running into other players (Vault Dwellers from Vault 76) to be an uncommon occurrence. Another player may be happy to lend a hand if you’re under attack. Other players may attack you on site for fun. Again, this game can be played offline by yourself if you choose. Personally, I like the idea of being a sniper, offering a friendly “Shot from the Blue” to help a fellow Vault Dweller in a tough fight.
While Todd revealed the Settlement Building Mechanics are present in Fallout 76, it appears to be not focused on building settlements like in Fallout 4. We saw a group of friendly players placing chairs, coolers, and other small items. We also saw buildings that players could build as well. It was also revealed that players could build a base ANYWHERE on the map. The world you can explore is four times bigger than in Fallout 4. So, there is a lot of exploring to be done. Will we have to build settlements? Will we have to listen to another Preston Garvey saying another settlement needs our help? Not sure, but we’ll surely hear more before it’s release.
Creatures from West Virginia Lore?
Todd mentioned that they pulled inspiration from monster sightings and lore from West Virginia. The Grafton Monster, a Giant Sloth with mushrooms on it’s back, and more. Creatures like Mothman appear to be referenced in Fallout 76 with some short owl creature with glowing eyes. We also see a creature resembling the Rake Monster. What I personally thought was a Deathclaw Spliced with a Cazador turned out to be a giant mutated bat creature called “Scorchbeast.” I’m not sure if it’s uniquely named or if the species is called that.
Online Beta Coming Soon
Near the end of Todd’s showcase of Fallout 76, he announced there will be a Beta for Fallout 76. Those who pre-order will get access to the Beta version when Beta opens up for testing later this year. For now, we wait until November 14th, 2018 to get our hands on this Online Fallout Game.
Success or Flop?
If Bethesda said this was just another of their singleplayer games, most would not worry. However, with the online aspect of this game, many fans are worried. Honestly, I don’t see VATS being used in this game as it has been in previous games. Fallout 3 had time freeze while using VATS. In Fallout 4, time slowed while using VATS. Perhaps it will still be included in this game, but will not slow time at all due to multiplayer reasons.